Curator
LAN PartyGroup Exhibition
Curator
LAN PartyGroup Exhibition
In Console Spirituality, five artists experiment with video game logic to glitch existing systems, build their own worlds, and render new deities. The works represent divine visions of video game-powered worldbuilding that create the conditions for individuals to transcend lived reality, arguably ascending to “truer” versions of themselves.
By enabling players to transcend lived reality, video games have a distinctive power. Through meticulous worldbuilding, intricate character development, and multiplayer camaraderie, they foster mental, emotional, and interpersonal conditions that go beyond pure entertainment. Video games may even enable players to obtain something akin to spirituality.
The passage from play to what we might call console spirituality frees individuals from the laws of physics, and from the expectations of society. As virtual Promised Lands, the worlds in video games allow players to enter alternative realms that provide speculative visions for how life on Earth (or beyond) could be, showing players that there is another, more thrilling and fulfilling way to exist. In these worlds, individuals can experiment with identity, and even ascend to “truer” versions of themselves. Through worldbuilding, fantasy and technostalgia work in opposition to the slick, sanitized, and unquenchable accelerationism of our current technological reality. Crucially, video games can achieve a virtual universe where current hegemonic systems are turned on their head, and artists get to set the laws of the land.
In Console Spirituality, five artists take influence from the world of video games to glitch existing systems, experiment with game logic, and render new deities. Taken together, the works present divine visions of video game-powered worldbuilding.
Structured like a quest, Console Spirituality unfolds in four levels—from the underground maze of Dungeoneer, to the drifting plains of Data Pilgrims, the fractured heavens of Angelcores & Heavenly Sprites, and finally, the transcendent realm of Omoiyari. Each stage deepens the viewer’s journey, offering a symbolic ascent toward virtual enlightenment.
In his series Dungeoneer, John Provencher experiments with gaming systems and logic. Playing upon the popular internet meme, “Can it run Doom?”, the artist creates a generative experience through which collectors can acquire a unique piece that includes a custom map for a Doom dungeon, donned with a skin that displays the collector’s minted artwork. Dungeoneer not only recalls one of the most beloved games in all of gaming history, but, through its blend of gamified collecting and exhibiting, also challenges typical notions of exhibition making, all while activating the tensions of active versus passive viewership.
Data Pilgrims is a series by Emi Kusano that explores digital spirituality through mythological pilgrimages, created in collaboration with AI. In these works, anonymous wanderers journey through contemplative fantastical realms, sometimes in the presence of spirit animals and deities. The atmosphere of the series echoes the aesthetics of walking simulators, i.e. games centered on slow exploration and environmental interaction, where the gameplay itself feels like a procession or ritual. Just as in walking sims, there is no notion of “winning” or “losing” in this world. Instead, all that matters is the space that is provided for reflection, offering a spiritual moment of meditation in the virtual realm—adorned with algorithmic glitches, fragmented landscapes, and prayer reimagined through code.
In Angelcores & Heavenly Sprites, Sabato Visconti seeks the angelic through glitch by embarking on a quest through retro console games like ActRaiser, Legendary Wings, Spiritual Warfare, Chubby Cherub, and Wings of Wor. In these works, artefacts from the glitching process become divine signs (or omens), and game dialogue is scrambled to become cryptic tongue. Angelcores & Heavenly Sprites connects ideas from works such as Legacy Russell’s Glitch Feminism, Bo Ruberg’s concept of “playing to lose,” and Rosa Menkmann’s "Glitch Studies Manifesto.” Visconti’s works also reference the gaming community’s history of modding and hacking to produce a commentary upon glitch’s longstanding position as a means of queering technology and critiquing hegemony, all in the interest of seeking alternative ways of being.
Keiken and Gabriel Massan contribute two works from their collaborative series Omoiyari. The first, Uxkme / Morphogenic Angels: I know who I am, although I have forgotten who I am, features Uxkme, a delicate avatar suspended in time, who is struggling to recall their sense of self while holding onto the muscle memory of their spirit. The second, Xibam / Eternal Nurture: Sometimes my spirit runs away from me, introduces Xibam, a nurturing sibling spirit who is aware of moments when their essence feels distant. Originally shown on the streets of Soho in London at The Photographers’ Gallery (2022), the works appear as AR posters in the style of video game ads. And yet, Omoiyari subverts the aesthetics of commercialism and instead delivers subtle messages that use the language of desire to reflect on spirit, memory, and care. Drawing from the Japanese concept of omoiyari (compassion), the series invites viewers to imagine a speculative world where tenderness challenges the boundaries of lived, politico-economic realities.
Together, the works in Console Spirituality defy reality to evangelize a speculative (enlightened?) way of being. They are also a testament to the deep, emotional connections people can develop with and through video games. Using worldbuilding techniques to include viewers in their artworks as both active agents and NPCs, the artists in Console Spirituality take cues from games to deepen the relationship between artwork and viewer. By playing (and consequently implicating themselves in) the artwork, viewers are absorbed into these artists’ worlds, and are ultimately prompted to contemplate and pursue their own virtual nirvana.
Keiken & Gabriel Massan
Uxkme / Morphogenic Angels: I know who I am, although I have forgotten who I am
Edition of 32
Console Spirituality smart contract:ethereum